#include "../engine/core.h"
#include "BTBlackBoard.h"

CBTBlackBoard::CBTBlackBoard()
{
	clean();
}

CBTBlackBoard::~CBTBlackBoard()
{
	clean();
}

VOID CBTBlackBoard::clean()
{
//	CParam::clean();
	mpSelf = NULL;
	mTargets.clear();
	mpPacket = NULL;
}
